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2020. 3. 1. 16:41카테고리 없음

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Writing 64-Bit Audio Drivers. 2 minutes to read.In this articleIf you are writing a 64-bit driver or writing a driver that can be compiled to run on both 32- and 64-bit systems, follow the porting guidelines in. Some of the pitfalls that you might encounter in writing a 64-bit audio driver are described below.First and foremost, a potential problem to look for in existing 32-bit driver code is conversion between pointer types and integer types such as DWORD or ULONG. Programmers with experience writing code for 32-bit machines might be used to assuming that a pointer value fits into a DWORD or ULONG. For 64-bit code, this assumption is dangerous.

Casting a pointer to type DWORD or ULONG can cause a 64-bit pointer to be truncated. A better approach is to cast the pointer to type DWORDPTR or ULONGPTR.

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An unsigned integer of type DWORDPTR or ULONGPTR is always large enough to store the entire pointer, regardless of whether the code is compiled for a 32- or 64-bit machine.For example, the pointer field IoStatus. Information is of type ULONGPTR. The following code shows what not to do when copying a 64-bit pointer value to this field: PDEVICERELATIONS pDeviceRelations;Irp-IoStatus.Information = (ULONG)pDeviceRelations; // wrongThis code sample erroneously casts the pDeviceRelations pointer to type ULONG, which can truncate the pointer value if sizeof(pDeviceRelations) sizeof(ULONG). The correct approach is to cast the pointer to ULONGPTR, as shown in the following: PDEVICERELATIONS pDeviceRelations;Irp-IoStatus.Information = (ULONGPTR)pDeviceRelations; // correctThis preserves all 64 bits of the pointer value.A resource list stores the physical address of a resource in a structure of type PHYSICALADDRESS (see ). To avoid truncating a 64-bit address, you should access the structure's QuadPart member rather than its LowPart member when copying an address into the structure or reading an address from the structure.

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For example, the FindTranslatedPort macro returns a pointer to a structure that contains the base address of an I/O port. Start member of this structure is a PHYSICALADDRESS pointer to the base address. The following code shows what not to do: PUSHORT pBase = (PUSHORT)FindTranslatedPort(0)-u.Port.Start.LowPart; // wrongAgain, this can truncate the pointer. Instead, you should access the QuadPart of this member, as shown in the following: PUSHORT pBase = (PUSHORT)FindTranslatedPort(0)-u.Port.Start.QuadPart; // correctThis copies the entire 64-bit pointer.Inline Win64 functions such as PtrToUlong and UlongToPtr safely convert between pointer and integer types without relying on assumptions about the relative sizes of these types. If one type is shorter than the other, it must be extended when converting to the longer type.

Whether the shorter type is extended by filling with the sign bit or with zeros is well defined for each Win64 function. This means that any code snippets such as ULONG ulSlotPhysAddrNUMPHYSADDRS;ulSlotPhysAddr0 = ULONG(pulPhysDmaBuffer) + DMABUFFERSIZE; // wrongshould be replaced by ULONGPTR ulSlotPhysAddrNUMPHYSADDRS;ulSlotPhysAddr0 = PtrToUlong(pulPhysDmaBuffer) + DMABUFFERSIZE; // correctThis is preferred even though ulSlotPhysAddr might represent the value of a hardware register that is only 32 rather than 64 bits long. For a list of all the new Win64 helper functions for converting between pointer and integer types, see. Recommended Content.